init
@@ -0,0 +1 @@
|
||||
/build
|
||||
@@ -0,0 +1,59 @@
|
||||
plugins {
|
||||
alias(libs.plugins.android.application)
|
||||
alias(libs.plugins.kotlin.android)
|
||||
alias(libs.plugins.kotlin.compose)
|
||||
}
|
||||
|
||||
android {
|
||||
namespace = "com.example.pinball"
|
||||
compileSdk = 36
|
||||
|
||||
defaultConfig {
|
||||
applicationId = "com.example.pinball"
|
||||
minSdk = 24
|
||||
targetSdk = 36
|
||||
versionCode = 1
|
||||
versionName = "1.0"
|
||||
|
||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
isMinifyEnabled = false
|
||||
proguardFiles(
|
||||
getDefaultProguardFile("proguard-android-optimize.txt"),
|
||||
"proguard-rules.pro"
|
||||
)
|
||||
}
|
||||
}
|
||||
compileOptions {
|
||||
sourceCompatibility = JavaVersion.VERSION_11
|
||||
targetCompatibility = JavaVersion.VERSION_11
|
||||
}
|
||||
kotlinOptions {
|
||||
jvmTarget = "11"
|
||||
}
|
||||
buildFeatures {
|
||||
compose = true
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
|
||||
implementation(libs.androidx.core.ktx)
|
||||
implementation(libs.androidx.lifecycle.runtime.ktx)
|
||||
implementation(libs.androidx.activity.compose)
|
||||
implementation(platform(libs.androidx.compose.bom))
|
||||
implementation(libs.androidx.compose.ui)
|
||||
implementation(libs.androidx.compose.ui.graphics)
|
||||
implementation(libs.androidx.compose.ui.tooling.preview)
|
||||
implementation(libs.androidx.compose.material3)
|
||||
testImplementation(libs.junit)
|
||||
androidTestImplementation(libs.androidx.junit)
|
||||
androidTestImplementation(libs.androidx.espresso.core)
|
||||
androidTestImplementation(platform(libs.androidx.compose.bom))
|
||||
androidTestImplementation(libs.androidx.compose.ui.test.junit4)
|
||||
debugImplementation(libs.androidx.compose.ui.tooling)
|
||||
debugImplementation(libs.androidx.compose.ui.test.manifest)
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.example.pinball
|
||||
|
||||
import androidx.test.platform.app.InstrumentationRegistry
|
||||
import androidx.test.ext.junit.runners.AndroidJUnit4
|
||||
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Instrumented test, which will execute on an Android device.
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
@RunWith(AndroidJUnit4::class)
|
||||
class ExampleInstrumentedTest {
|
||||
@Test
|
||||
fun useAppContext() {
|
||||
// Context of the app under test.
|
||||
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
|
||||
assertEquals("com.example.pinball", appContext.packageName)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:dataExtractionRules="@xml/data_extraction_rules"
|
||||
android:fullBackupContent="@xml/backup_rules"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/Theme.Pinball">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:label="@string/app_name"
|
||||
android:theme="@style/Theme.Pinball">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
@@ -0,0 +1,430 @@
|
||||
package com.example.pinball
|
||||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.graphics.*
|
||||
import android.os.Bundle
|
||||
import android.view.Choreographer
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.Window
|
||||
import android.view.WindowManager
|
||||
import android.widget.Button
|
||||
import android.widget.FrameLayout
|
||||
import android.widget.TextView
|
||||
import android.widget.Toast
|
||||
import java.util.*
|
||||
import kotlin.math.abs
|
||||
|
||||
class MainActivity : Activity() {
|
||||
// Screen dimensions
|
||||
private var tableWidth = 0
|
||||
private var tableHeight = 0
|
||||
|
||||
// Paddle properties
|
||||
private var racketY = 0f
|
||||
private var racketHeight = 0
|
||||
private var racketWidth = 0
|
||||
private var racketX = 0f
|
||||
|
||||
// Ball properties
|
||||
private var ballSize = 0
|
||||
private var ballX = 0f
|
||||
private var ballY = 0f
|
||||
|
||||
// Physics (Pixels per second)
|
||||
private var velocityX = 0f
|
||||
private var velocityY = 0f
|
||||
private val baseSpeed = 1000f // Base speed in pixels/sec
|
||||
private var lastFrameTimeNanos = 0L
|
||||
|
||||
// Game State
|
||||
private var isLose = false
|
||||
private var score = 0
|
||||
private var gameTimeSeconds = 0f
|
||||
private var currentLevel = 1
|
||||
|
||||
// Bricks
|
||||
data class Brick(
|
||||
val rect: RectF,
|
||||
var isBroken: Boolean = false,
|
||||
val color: Int
|
||||
)
|
||||
private var bricks = mutableListOf<Brick>()
|
||||
|
||||
private lateinit var gameView: GameView
|
||||
private lateinit var scoreText: TextView
|
||||
private lateinit var btnRestart: Button
|
||||
private val rand = Random()
|
||||
|
||||
// Game Loop
|
||||
private val frameCallback = object : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
if (isLose) return
|
||||
|
||||
if (lastFrameTimeNanos != 0L) {
|
||||
val dt = (frameTimeNanos - lastFrameTimeNanos) / 1_000_000_000f
|
||||
updateGame(dt)
|
||||
}
|
||||
lastFrameTimeNanos = frameTimeNanos
|
||||
|
||||
gameView.invalidate()
|
||||
scoreText.text = "Score: $score Level: $currentLevel"
|
||||
|
||||
Choreographer.getInstance().postFrameCallback(this)
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
requestWindowFeature(Window.FEATURE_NO_TITLE)
|
||||
window.setFlags(
|
||||
WindowManager.LayoutParams.FLAG_FULLSCREEN,
|
||||
WindowManager.LayoutParams.FLAG_FULLSCREEN
|
||||
)
|
||||
|
||||
setContentView(R.layout.activity_main)
|
||||
|
||||
// Initialize dimensions
|
||||
racketHeight = resources.getDimensionPixelSize(R.dimen.racket_height)
|
||||
racketWidth = resources.getDimensionPixelSize(R.dimen.racket_width)
|
||||
ballSize = resources.getDimensionPixelSize(R.dimen.ball_size)
|
||||
|
||||
val displayMetrics = resources.displayMetrics
|
||||
tableWidth = displayMetrics.widthPixels
|
||||
tableHeight = displayMetrics.heightPixels
|
||||
|
||||
// Move paddle up (approx 20% from bottom)
|
||||
racketY = tableHeight * 0.80f
|
||||
|
||||
gameView = GameView(this)
|
||||
findViewById<FrameLayout>(R.id.game_container).addView(gameView)
|
||||
|
||||
scoreText = findViewById(R.id.score_text)
|
||||
btnRestart = findViewById(R.id.btn_restart)
|
||||
val btnSave = findViewById<Button>(R.id.btn_save)
|
||||
val btnLoad = findViewById<Button>(R.id.btn_load)
|
||||
|
||||
btnSave.setOnClickListener { saveGame() }
|
||||
btnLoad.setOnClickListener { loadGame() }
|
||||
btnRestart.setOnClickListener { restartGame() }
|
||||
|
||||
gameView.setOnTouchListener { _, event ->
|
||||
handleTouch(event)
|
||||
true
|
||||
}
|
||||
|
||||
startGame()
|
||||
}
|
||||
|
||||
private fun handleTouch(event: MotionEvent) {
|
||||
when (event.action) {
|
||||
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_MOVE -> {
|
||||
// Direct control: paddle follows finger X
|
||||
if (event.y > tableHeight * 0.6) {
|
||||
racketX = event.x - racketWidth / 2
|
||||
} else {
|
||||
// Fallback to side taps if touching upper area
|
||||
if (event.x < tableWidth / 2) {
|
||||
racketX -= 20
|
||||
} else {
|
||||
racketX += 20
|
||||
}
|
||||
}
|
||||
|
||||
// Clamp
|
||||
if (racketX < 0) racketX = 0f
|
||||
if (racketX > tableWidth - racketWidth) racketX = (tableWidth - racketWidth).toFloat()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun startGame() {
|
||||
isLose = false
|
||||
score = 0
|
||||
gameTimeSeconds = 0f
|
||||
currentLevel = 1
|
||||
|
||||
initLevel(currentLevel)
|
||||
resetBall()
|
||||
|
||||
lastFrameTimeNanos = 0L
|
||||
btnRestart.visibility = View.GONE
|
||||
|
||||
Choreographer.getInstance().removeFrameCallback(frameCallback)
|
||||
Choreographer.getInstance().postFrameCallback(frameCallback)
|
||||
}
|
||||
|
||||
private fun resetBall() {
|
||||
ballX = (tableWidth / 2 - ballSize / 2).toFloat()
|
||||
ballY = racketY - ballSize - 50f
|
||||
racketX = (tableWidth / 2 - racketWidth / 2).toFloat()
|
||||
|
||||
// Reset velocity
|
||||
val xyRate = rand.nextDouble() - 0.5
|
||||
velocityY = -baseSpeed // Start moving up
|
||||
velocityX = (baseSpeed * xyRate * 1.5).toFloat()
|
||||
}
|
||||
|
||||
private fun initLevel(level: Int) {
|
||||
bricks.clear()
|
||||
val cols = 8
|
||||
val brickPadding = 10f
|
||||
val brickW = (tableWidth - (cols + 1) * brickPadding) / cols
|
||||
val brickH = tableHeight * 0.03f
|
||||
val startY = tableHeight * 0.1f
|
||||
|
||||
val rows = when(level) {
|
||||
1 -> 4
|
||||
2 -> 6
|
||||
else -> 8
|
||||
}
|
||||
|
||||
for (row in 0 until rows) {
|
||||
for (col in 0 until cols) {
|
||||
// Level 2+ pattern: skip some bricks
|
||||
if (level > 1 && (row + col) % 2 == 0 && rand.nextBoolean()) continue
|
||||
|
||||
val x = brickPadding + col * (brickW + brickPadding)
|
||||
val y = startY + row * (brickH + brickPadding)
|
||||
val color = when(row % 4) {
|
||||
0 -> Color.parseColor("#EF5350") // Red
|
||||
1 -> Color.parseColor("#FFA726") // Orange
|
||||
2 -> Color.parseColor("#66BB6A") // Green
|
||||
else -> Color.parseColor("#42A5F5") // Blue
|
||||
}
|
||||
bricks.add(Brick(RectF(x, y, x + brickW, y + brickH), false, color))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun updateGame(dt: Float) {
|
||||
// Move ball
|
||||
ballX += velocityX * dt
|
||||
ballY += velocityY * dt
|
||||
|
||||
// Wall collisions
|
||||
if (ballX <= 0) {
|
||||
ballX = 0f
|
||||
velocityX = -velocityX
|
||||
} else if (ballX >= tableWidth - ballSize) {
|
||||
ballX = (tableWidth - ballSize).toFloat()
|
||||
velocityX = -velocityX
|
||||
}
|
||||
|
||||
// Top collision
|
||||
if (ballY <= 0) {
|
||||
ballY = 0f
|
||||
velocityY = -velocityY
|
||||
}
|
||||
|
||||
// Paddle collision
|
||||
if (velocityY > 0 && ballY + ballSize >= racketY && ballY < racketY + racketHeight) {
|
||||
if (ballX + ballSize >= racketX && ballX <= racketX + racketWidth) {
|
||||
velocityY = -velocityY
|
||||
// Add some "english" based on where it hit the paddle
|
||||
val hitPoint = (ballX + ballSize / 2) - (racketX + racketWidth / 2)
|
||||
velocityX += hitPoint * 5 // Adjust X velocity based on hit position
|
||||
|
||||
// Cap velocity
|
||||
val maxSpeed = baseSpeed * 1.5f
|
||||
if (abs(velocityX) > maxSpeed) velocityX = maxSpeed * Math.signum(velocityX)
|
||||
|
||||
ballY = racketY - ballSize - 1
|
||||
}
|
||||
}
|
||||
|
||||
// Brick collision
|
||||
val ballRect = RectF(ballX, ballY, ballX + ballSize, ballY + ballSize)
|
||||
var hitBrick = false
|
||||
for (brick in bricks) {
|
||||
if (!brick.isBroken && RectF.intersects(ballRect, brick.rect)) {
|
||||
brick.isBroken = true
|
||||
score += 10
|
||||
hitBrick = true
|
||||
|
||||
// Simple bounce logic
|
||||
val intersect = RectF(ballRect)
|
||||
intersect.intersect(brick.rect)
|
||||
if (intersect.width() > intersect.height()) {
|
||||
velocityY = -velocityY
|
||||
} else {
|
||||
velocityX = -velocityX
|
||||
}
|
||||
break // Handle one brick per frame
|
||||
}
|
||||
}
|
||||
|
||||
// Check Level Clear
|
||||
if (bricks.none { !it.isBroken }) {
|
||||
currentLevel++
|
||||
initLevel(currentLevel)
|
||||
resetBall()
|
||||
Toast.makeText(this, "Level $currentLevel", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
// Bottom collision (Game Over)
|
||||
if (ballY > tableHeight) {
|
||||
isLose = true
|
||||
btnRestart.visibility = View.VISIBLE
|
||||
Choreographer.getInstance().removeFrameCallback(frameCallback)
|
||||
gameView.invalidate()
|
||||
}
|
||||
|
||||
// Score logic: 1 point per second
|
||||
val prevTime = gameTimeSeconds.toInt()
|
||||
gameTimeSeconds += dt
|
||||
if (gameTimeSeconds.toInt() > prevTime) {
|
||||
score++
|
||||
}
|
||||
}
|
||||
|
||||
private fun saveGame() {
|
||||
val prefs = getPreferences(Context.MODE_PRIVATE)
|
||||
with(prefs.edit()) {
|
||||
putFloat("ballX", ballX)
|
||||
putFloat("ballY", ballY)
|
||||
putFloat("racketX", racketX)
|
||||
putFloat("velocityX", velocityX)
|
||||
putFloat("velocityY", velocityY)
|
||||
putInt("score", score)
|
||||
putFloat("gameTimeSeconds", gameTimeSeconds)
|
||||
putBoolean("isLose", isLose)
|
||||
putInt("currentLevel", currentLevel)
|
||||
|
||||
// Save bricks state
|
||||
val brickState = StringBuilder()
|
||||
for (brick in bricks) {
|
||||
brickState.append(if (brick.isBroken) "1" else "0")
|
||||
}
|
||||
putString("brickState", brickState.toString())
|
||||
|
||||
apply()
|
||||
}
|
||||
Toast.makeText(this, "Game Saved", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
private fun loadGame() {
|
||||
val prefs = getPreferences(Context.MODE_PRIVATE)
|
||||
if (!prefs.contains("ballX")) {
|
||||
Toast.makeText(this, "No saved game found", Toast.LENGTH_SHORT).show()
|
||||
return
|
||||
}
|
||||
|
||||
ballX = prefs.getFloat("ballX", 0f)
|
||||
ballY = prefs.getFloat("ballY", 0f)
|
||||
racketX = prefs.getFloat("racketX", 0f)
|
||||
velocityX = prefs.getFloat("velocityX", 0f)
|
||||
velocityY = prefs.getFloat("velocityY", 0f)
|
||||
score = prefs.getInt("score", 0)
|
||||
gameTimeSeconds = prefs.getFloat("gameTimeSeconds", 0f)
|
||||
isLose = prefs.getBoolean("isLose", false)
|
||||
currentLevel = prefs.getInt("currentLevel", 1)
|
||||
|
||||
// Restore level and bricks
|
||||
initLevel(currentLevel)
|
||||
val brickState = prefs.getString("brickState", "") ?: ""
|
||||
if (brickState.length == bricks.size) {
|
||||
for (i in bricks.indices) {
|
||||
bricks[i].isBroken = brickState[i] == '1'
|
||||
}
|
||||
}
|
||||
|
||||
if (isLose) {
|
||||
btnRestart.visibility = View.VISIBLE
|
||||
Choreographer.getInstance().removeFrameCallback(frameCallback)
|
||||
gameView.invalidate()
|
||||
} else {
|
||||
btnRestart.visibility = View.GONE
|
||||
lastFrameTimeNanos = 0L
|
||||
Choreographer.getInstance().removeFrameCallback(frameCallback)
|
||||
Choreographer.getInstance().postFrameCallback(frameCallback)
|
||||
}
|
||||
|
||||
Toast.makeText(this, "Game Loaded", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
private fun restartGame() {
|
||||
startGame()
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
super.onPause()
|
||||
Choreographer.getInstance().removeFrameCallback(frameCallback)
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
if (!isLose) {
|
||||
lastFrameTimeNanos = 0L
|
||||
Choreographer.getInstance().postFrameCallback(frameCallback)
|
||||
}
|
||||
}
|
||||
|
||||
inner class GameView(context: Context) : View(context) {
|
||||
private val paint = Paint()
|
||||
|
||||
// Colors
|
||||
private val bgColor = Color.parseColor("#1E1E1E")
|
||||
private val paddleColor = Color.parseColor("#03DAC6")
|
||||
private val ballColorStart = Color.parseColor("#BB86FC")
|
||||
private val ballColorEnd = Color.parseColor("#6200EE")
|
||||
private val gameOverColor = Color.parseColor("#CF6679")
|
||||
|
||||
private val ballShader = RadialGradient(
|
||||
0f, 0f, ballSize.toFloat(),
|
||||
ballColorStart, ballColorEnd,
|
||||
Shader.TileMode.CLAMP
|
||||
)
|
||||
|
||||
init {
|
||||
paint.isAntiAlias = true
|
||||
}
|
||||
|
||||
override fun onDraw(canvas: Canvas) {
|
||||
super.onDraw(canvas)
|
||||
|
||||
canvas.drawColor(bgColor)
|
||||
|
||||
if (isLose) {
|
||||
paint.color = gameOverColor
|
||||
paint.textSize = 100f
|
||||
paint.textAlign = Paint.Align.CENTER
|
||||
paint.typeface = Typeface.DEFAULT_BOLD
|
||||
canvas.drawText("GAME OVER", width / 2f, height / 2f, paint)
|
||||
|
||||
paint.color = Color.WHITE
|
||||
paint.textSize = 60f
|
||||
canvas.drawText("Final Score: $score", width / 2f, height / 2f + 120, paint)
|
||||
} else {
|
||||
// Draw Bricks
|
||||
for (brick in bricks) {
|
||||
if (!brick.isBroken) {
|
||||
paint.color = brick.color
|
||||
paint.style = Paint.Style.FILL
|
||||
canvas.drawRoundRect(brick.rect, 8f, 8f, paint)
|
||||
}
|
||||
}
|
||||
|
||||
// Draw Ball
|
||||
canvas.save()
|
||||
canvas.translate(ballX + ballSize/2f, ballY + ballSize/2f)
|
||||
paint.shader = ballShader
|
||||
canvas.drawCircle(0f, 0f, ballSize / 2f, paint)
|
||||
paint.shader = null
|
||||
canvas.restore()
|
||||
|
||||
// Draw Paddle
|
||||
paint.color = paddleColor
|
||||
paint.style = Paint.Style.FILL
|
||||
val rect = RectF(racketX, racketY, racketX + racketWidth, racketY + racketHeight)
|
||||
canvas.drawRoundRect(rect, 15f, 15f, paint)
|
||||
|
||||
// Draw floor line
|
||||
paint.color = Color.DKGRAY
|
||||
paint.strokeWidth = 5f
|
||||
canvas.drawLine(0f, tableHeight.toFloat(), tableWidth.toFloat(), tableHeight.toFloat(), paint)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.example.pinball.ui.theme
|
||||
|
||||
import androidx.compose.ui.graphics.Color
|
||||
|
||||
val Purple80 = Color(0xFFD0BCFF)
|
||||
val PurpleGrey80 = Color(0xFFCCC2DC)
|
||||
val Pink80 = Color(0xFFEFB8C8)
|
||||
|
||||
val Purple40 = Color(0xFF6650a4)
|
||||
val PurpleGrey40 = Color(0xFF625b71)
|
||||
val Pink40 = Color(0xFF7D5260)
|
||||
@@ -0,0 +1,58 @@
|
||||
package com.example.pinball.ui.theme
|
||||
|
||||
import android.app.Activity
|
||||
import android.os.Build
|
||||
import androidx.compose.foundation.isSystemInDarkTheme
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.darkColorScheme
|
||||
import androidx.compose.material3.dynamicDarkColorScheme
|
||||
import androidx.compose.material3.dynamicLightColorScheme
|
||||
import androidx.compose.material3.lightColorScheme
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
|
||||
private val DarkColorScheme = darkColorScheme(
|
||||
primary = Purple80,
|
||||
secondary = PurpleGrey80,
|
||||
tertiary = Pink80
|
||||
)
|
||||
|
||||
private val LightColorScheme = lightColorScheme(
|
||||
primary = Purple40,
|
||||
secondary = PurpleGrey40,
|
||||
tertiary = Pink40
|
||||
|
||||
/* Other default colors to override
|
||||
background = Color(0xFFFFFBFE),
|
||||
surface = Color(0xFFFFFBFE),
|
||||
onPrimary = Color.White,
|
||||
onSecondary = Color.White,
|
||||
onTertiary = Color.White,
|
||||
onBackground = Color(0xFF1C1B1F),
|
||||
onSurface = Color(0xFF1C1B1F),
|
||||
*/
|
||||
)
|
||||
|
||||
@Composable
|
||||
fun PinballTheme(
|
||||
darkTheme: Boolean = isSystemInDarkTheme(),
|
||||
// Dynamic color is available on Android 12+
|
||||
dynamicColor: Boolean = true,
|
||||
content: @Composable () -> Unit
|
||||
) {
|
||||
val colorScheme = when {
|
||||
dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
|
||||
val context = LocalContext.current
|
||||
if (darkTheme) dynamicDarkColorScheme(context) else dynamicLightColorScheme(context)
|
||||
}
|
||||
|
||||
darkTheme -> DarkColorScheme
|
||||
else -> LightColorScheme
|
||||
}
|
||||
|
||||
MaterialTheme(
|
||||
colorScheme = colorScheme,
|
||||
typography = Typography,
|
||||
content = content
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package com.example.pinball.ui.theme
|
||||
|
||||
import androidx.compose.material3.Typography
|
||||
import androidx.compose.ui.text.TextStyle
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.font.FontWeight
|
||||
import androidx.compose.ui.unit.sp
|
||||
|
||||
// Set of Material typography styles to start with
|
||||
val Typography = Typography(
|
||||
bodyLarge = TextStyle(
|
||||
fontFamily = FontFamily.Default,
|
||||
fontWeight = FontWeight.Normal,
|
||||
fontSize = 16.sp,
|
||||
lineHeight = 24.sp,
|
||||
letterSpacing = 0.5.sp
|
||||
)
|
||||
/* Other default text styles to override
|
||||
titleLarge = TextStyle(
|
||||
fontFamily = FontFamily.Default,
|
||||
fontWeight = FontWeight.Normal,
|
||||
fontSize = 22.sp,
|
||||
lineHeight = 28.sp,
|
||||
letterSpacing = 0.sp
|
||||
),
|
||||
labelSmall = TextStyle(
|
||||
fontFamily = FontFamily.Default,
|
||||
fontWeight = FontWeight.Medium,
|
||||
fontSize = 11.sp,
|
||||
lineHeight = 16.sp,
|
||||
letterSpacing = 0.5.sp
|
||||
)
|
||||
*/
|
||||
)
|
||||
@@ -0,0 +1,170 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportWidth="108"
|
||||
android:viewportHeight="108">
|
||||
<path
|
||||
android:fillColor="#3DDC84"
|
||||
android:pathData="M0,0h108v108h-108z" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M9,0L9,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,0L19,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,0L29,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,0L39,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,0L49,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,0L59,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,0L69,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,0L79,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M89,0L89,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M99,0L99,108"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,9L108,9"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,19L108,19"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,29L108,29"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,39L108,39"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,49L108,49"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,59L108,59"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,69L108,69"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,79L108,79"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,89L108,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,99L108,99"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,29L89,29"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,39L89,39"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,49L89,49"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,59L89,59"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,69L89,69"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,79L89,79"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,19L29,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,19L39,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,19L49,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,19L59,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,19L69,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,19L79,89"
|
||||
android:strokeWidth="0.8"
|
||||
android:strokeColor="#33FFFFFF" />
|
||||
</vector>
|
||||
@@ -0,0 +1,30 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:aapt="http://schemas.android.com/aapt"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportWidth="108"
|
||||
android:viewportHeight="108">
|
||||
<path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
|
||||
<aapt:attr name="android:fillColor">
|
||||
<gradient
|
||||
android:endX="85.84757"
|
||||
android:endY="92.4963"
|
||||
android:startX="42.9492"
|
||||
android:startY="49.59793"
|
||||
android:type="linear">
|
||||
<item
|
||||
android:color="#44000000"
|
||||
android:offset="0.0" />
|
||||
<item
|
||||
android:color="#00000000"
|
||||
android:offset="1.0" />
|
||||
</gradient>
|
||||
</aapt:attr>
|
||||
</path>
|
||||
<path
|
||||
android:fillColor="#FFFFFF"
|
||||
android:fillType="nonZero"
|
||||
android:pathData="M65.3,45.828l3.8,-6.6c0.2,-0.4 0.1,-0.9 -0.3,-1.1c-0.4,-0.2 -0.9,-0.1 -1.1,0.3l-3.9,6.7c-6.3,-2.8 -13.4,-2.8 -19.7,0l-3.9,-6.7c-0.2,-0.4 -0.7,-0.5 -1.1,-0.3C38.8,38.328 38.7,38.828 38.9,39.228l3.8,6.6C36.2,49.428 31.7,56.028 31,63.928h46C76.3,56.028 71.8,49.428 65.3,45.828zM43.4,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2c-0.3,-0.7 -0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C45.3,56.528 44.5,57.328 43.4,57.328L43.4,57.328zM64.6,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2s-0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C66.5,56.528 65.6,57.328 64.6,57.328L64.6,57.328z"
|
||||
android:strokeWidth="1"
|
||||
android:strokeColor="#00000000" />
|
||||
</vector>
|
||||
@@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<!-- Game View Container -->
|
||||
<FrameLayout
|
||||
android:id="@+id/game_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent" />
|
||||
|
||||
<!-- UI Overlay -->
|
||||
<RelativeLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:padding="16dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/score_text"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:text="Score: 0"
|
||||
android:textColor="#FFFFFF"
|
||||
android:shadowColor="#000000"
|
||||
android:shadowDx="2"
|
||||
android:shadowDy="2"
|
||||
android:shadowRadius="4"
|
||||
android:textSize="30sp"
|
||||
android:textStyle="bold" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_alignParentEnd="true"
|
||||
android:layout_alignParentRight="true"
|
||||
android:orientation="vertical">
|
||||
|
||||
<Button
|
||||
android:id="@+id/btn_save"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Save"
|
||||
android:alpha="0.8"/>
|
||||
|
||||
<Button
|
||||
android:id="@+id/btn_load"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Load"
|
||||
android:alpha="0.8"/>
|
||||
|
||||
<Button
|
||||
android:id="@+id/btn_restart"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Restart"
|
||||
android:visibility="gone"
|
||||
android:alpha="0.8"/>
|
||||
</LinearLayout>
|
||||
|
||||
</RelativeLayout>
|
||||
</FrameLayout>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background" />
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground" />
|
||||
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
|
||||
</adaptive-icon>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background" />
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground" />
|
||||
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
|
||||
</adaptive-icon>
|
||||
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 982 B |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 7.6 KiB |
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="purple_200">#FFBB86FC</color>
|
||||
<color name="purple_500">#FF6200EE</color>
|
||||
<color name="purple_700">#FF3700B3</color>
|
||||
<color name="teal_200">#FF03DAC5</color>
|
||||
<color name="teal_700">#FF018786</color>
|
||||
<color name="black">#FF000000</color>
|
||||
<color name="white">#FFFFFFFF</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<dimen name="racket_height">20dp</dimen>
|
||||
<dimen name="racket_width">100dp</dimen>
|
||||
<dimen name="ball_size">15dp</dimen>
|
||||
<dimen name="font_size">20sp</dimen>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">pinball</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<style name="Theme.Pinball" parent="android:Theme.Material.Light.NoActionBar" />
|
||||
</resources>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><!--
|
||||
Sample backup rules file; uncomment and customize as necessary.
|
||||
See https://developer.android.com/guide/topics/data/autobackup
|
||||
for details.
|
||||
Note: This file is ignored for devices older than API 31
|
||||
See https://developer.android.com/about/versions/12/backup-restore
|
||||
-->
|
||||
<full-backup-content>
|
||||
<!--
|
||||
<include domain="sharedpref" path="."/>
|
||||
<exclude domain="sharedpref" path="device.xml"/>
|
||||
-->
|
||||
</full-backup-content>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><!--
|
||||
Sample data extraction rules file; uncomment and customize as necessary.
|
||||
See https://developer.android.com/about/versions/12/backup-restore#xml-changes
|
||||
for details.
|
||||
-->
|
||||
<data-extraction-rules>
|
||||
<cloud-backup>
|
||||
<!-- TODO: Use <include> and <exclude> to control what is backed up.
|
||||
<include .../>
|
||||
<exclude .../>
|
||||
-->
|
||||
</cloud-backup>
|
||||
<!--
|
||||
<device-transfer>
|
||||
<include .../>
|
||||
<exclude .../>
|
||||
</device-transfer>
|
||||
-->
|
||||
</data-extraction-rules>
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.example.pinball
|
||||
|
||||
import org.junit.Test
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
class ExampleUnitTest {
|
||||
@Test
|
||||
fun addition_isCorrect() {
|
||||
assertEquals(4, 2 + 2)
|
||||
}
|
||||
}
|
||||