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demo
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fbe7fc4e2b | ||
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a758e7ddc0 | ||
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67e606e549 |
-65
@@ -1,65 +0,0 @@
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[
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{
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"name": "Mike",
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"time": 45.5,
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"region": "大北区",
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"store": "大连恒隆广场",
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"timestamp": 1752309222243
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},
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{
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"name": "小明",
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"time": 98.2,
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"region": "大西区",
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"store": "太原万象城",
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"timestamp": 1752309242794
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},
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{
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"name": "小白",
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"time": 83.2,
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"region": "大西区",
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"store": "太原万象城",
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"timestamp": 1752309242794
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},
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{
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"name": "兔宝",
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"time": 138.2,
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"region": "奥莱东区",
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"store": "广州太古汇",
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"timestamp": 1752309242794
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},
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{
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"name": "Elena",
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"time": 122.2,
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"region": "大南区",
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"store": "深圳湾万象城",
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"timestamp": 1752309242794
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},
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{
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"name": "Tom",
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"time": 133.2,
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"region": "免税",
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"store": "海口新海港",
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"timestamp": 1752309242794
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},
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{
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"name": "阿迪斯",
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"time": 1.9645,
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"region": "奥莱",
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"store": "北京斯普瑞斯",
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"timestamp": 1752309530750
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},
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{
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"name": "测试用户",
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"time": 1.7116000000000005,
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"region": "奥莱",
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"store": "北京斯普瑞斯",
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"timestamp": 1752632180489
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},
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{
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"name": "ds",
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"time": 4.486,
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"region": "大东区",
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"store": "杭州万象城",
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"timestamp": 1753431870364
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}
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]
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+10
-10
@@ -17,7 +17,9 @@ const gamePage = useTemplateRef('game-page');
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function startExploration(payload: { region: string; store: string; username: string }) {
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userData.value = payload;
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stage.value = 1;
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gamePage.value?.init();
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setTimeout(() => {
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gamePage.value?.init();
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}, 1);
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}
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@@ -104,23 +106,21 @@ const gameKey = ref(10)
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<Loader class="page" v-if="stage == -1" @loaded="stage = 0"
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style="z-index: 100;" />
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<Loader class="page" v-if="stage == -1" @loaded="startExploration" style="z-index: 100;" />
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<Transition name="fade" mode="out-in">
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<Page1 class="page page-1" v-if="stage == 0" style="z-index: 99;"
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@start-exploration="startExploration" />
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<Page1 class="page page-1" v-if="stage == 0" style="z-index: 99;" @start-exploration="startExploration" />
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</Transition>
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<Game class="page" :userdata="userData" :key="gameKey" v-if="stage >= 0"
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:style="{ opacity: stage === 1 ? 1 : 0 }" style="z-index: 98;"
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@cloud-down="cloudDown" @cloud-up="cloudUp" ref="game-page" @restart="gameKey++" />
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<Transition name="fade" mode="out-in">
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<Game class="page" :userdata="userData" :key="gameKey" v-if="stage >= 0" :style="{ opacity: stage === 1 ? 1 : 0 }"
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style="z-index: 98;" @cloud-down="cloudDown" @cloud-up="cloudUp" ref="game-page" @restart="gameKey++" />
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</Transition>
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<div class="overlay page">
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<div class="bgm"
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style="position: absolute; top: 16vw;right: 8vw;width: 8vw; cursor: pointer;pointer-events: all;">
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<img src="./assets/开启音乐.webp" @click="playingBgm = false" alt=""
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v-if="playingBgm">
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<img src="./assets/开启音乐.webp" @click="playingBgm = false" alt="" v-if="playingBgm">
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<img src="./assets/关掉音乐.webp" @click="playingBgm = true" alt="" v-else>
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</div>
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</div>
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+2
-2
@@ -572,7 +572,7 @@ window.addEventListener('keydown', (e) => {
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<div class="dot" v-if="gameState == GAME_STATE.ingame">
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<div v-for="(_, index) in giftList" :key="index"
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class="dot-item" :class="{ finished: index < giftProgress }"
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@click="giftProgress = index">
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@click="0 && (giftProgress = index)">
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</div>
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</div>
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</div>
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@@ -603,7 +603,7 @@ window.addEventListener('keydown', (e) => {
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<Transition name="fade">
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<div class="game-end" v-if="gameState == GAME_STATE.gameEnd">
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<GatheringCloud ref="gatheringCloud" />
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<Button @click="startQuiz" class="start-quiz-btn">开始答题</Button>
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</div>
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</Transition>
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@@ -166,8 +166,8 @@ const confirmState = ref<'none' | 'confirmed'>('none');
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</div>
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<div class="quiz-progress-text">答题进度 {{ qIndex + 1 }} / {{ total }}</div>
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<div class="quiz-progress dot">
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<div class="dot-item" v-for="(val, i) in Array.from({ length: total })" :key="i" @click="qIndex = i"
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:class="{ active: i <= qIndex }"></div>
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<div class="dot-item" v-for="(val, i) in Array.from({ length: total })" :key="i"
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@click="0 && (qIndex = i)" :class="{ active: i <= qIndex }"></div>
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</div>
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</div>
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@@ -397,7 +397,7 @@ const confirmState = ref<'none' | 'confirmed'>('none');
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height: 2vw;
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}
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.quiz-progress-text{
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.quiz-progress-text {
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position: absolute;
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bottom: 11.5%;
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font-size: 3.1vw;
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