interface SegmentedProgressBarProps {
totalSegments: number;
currentIndex: number;
segmentProgress: number;
onSeek: (ratio: number) => void;
}
export function SegmentedProgressBar({
totalSegments,
currentIndex,
segmentProgress,
onSeek,
}: SegmentedProgressBarProps) {
const seekFromClientX = (clientX: number, element: HTMLElement) => {
const rect = element.getBoundingClientRect();
onSeek((clientX - rect.left) / rect.width);
};
return (
{
seekFromClientX(e.clientX, e.currentTarget as HTMLElement);
}}
onPointerDown={(e) => {
if (e.pointerType === "mouse" && e.button !== 0) return;
e.currentTarget.setPointerCapture(e.pointerId);
seekFromClientX(e.clientX, e.currentTarget);
}}
onPointerMove={(e) => {
if (!e.currentTarget.hasPointerCapture(e.pointerId)) return;
seekFromClientX(e.clientX, e.currentTarget);
}}
onPointerUp={(e) => {
if (e.currentTarget.hasPointerCapture(e.pointerId)) {
e.currentTarget.releasePointerCapture(e.pointerId);
}
}}
onPointerCancel={(e) => {
if (e.currentTarget.hasPointerCapture(e.pointerId)) {
e.currentTarget.releasePointerCapture(e.pointerId);
}
}}
>
{Array.from({ length: totalSegments }).map((_, i) => {
let fill = 0;
if (i < currentIndex) fill = 1;
else if (i === currentIndex) fill = segmentProgress;
return (
);
})}
);
}