init
This commit is contained in:
commit
2b5cfc1538
5
.gitignore
vendored
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5
.gitignore
vendored
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@ -0,0 +1,5 @@
|
||||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
||||
10
.vscode/extensions.json
vendored
Normal file
10
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
],
|
||||
"unwantedRecommendations": [
|
||||
"ms-vscode.cpptools-extension-pack"
|
||||
]
|
||||
}
|
||||
6
.vscode/settings.json
vendored
Normal file
6
.vscode/settings.json
vendored
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@ -0,0 +1,6 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"*.dbclient-js": "javascript",
|
||||
"string": "cpp"
|
||||
}
|
||||
}
|
||||
6
data/settings.json
Normal file
6
data/settings.json
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"wifi": {
|
||||
"ssid": "Ti",
|
||||
"password": "94544549"
|
||||
}
|
||||
}
|
||||
37
include/README
Normal file
37
include/README
Normal file
@ -0,0 +1,37 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the convention is to give header files names that end with `.h'.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
||||
25
include/init.h
Normal file
25
include/init.h
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|
||||
#ifndef INIT_H
|
||||
#define INIT_H
|
||||
|
||||
#include <Adafruit_ST7735.h>
|
||||
#include <Arduino.h>
|
||||
|
||||
namespace esp32 {
|
||||
namespace init {
|
||||
|
||||
// 在屏幕上打印日志
|
||||
void tftLog(const char* msg, uint16_t color);
|
||||
|
||||
// 读取并解析配置文件
|
||||
bool loadSettings();
|
||||
|
||||
// 连接 WiFi
|
||||
void connectWiFi();
|
||||
|
||||
// 初始化系统
|
||||
void initSystem(Adafruit_ST7735& tft);
|
||||
|
||||
} // namespace init
|
||||
} // namespace esp32
|
||||
|
||||
#endif // INIT_H
|
||||
48
include/utils.h
Normal file
48
include/utils.h
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|
||||
#ifndef UTILS_H
|
||||
#define UTILS_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace esp32 {
|
||||
namespace utils {
|
||||
|
||||
// 三次贝塞尔曲线计算
|
||||
float cubicBezier(float t, float p0, float p1, float p2, float p3);
|
||||
|
||||
float solveCubicBezierX(float xTarget,
|
||||
float x1,
|
||||
float x2,
|
||||
float epsilon = 0.00001f);
|
||||
|
||||
float linear2CubicBezier(float source,
|
||||
float x1 = 0.42f,
|
||||
float y1 = 0.0f,
|
||||
float x2 = 0.58f,
|
||||
float y2 = 1.0f);
|
||||
|
||||
// RGB 颜色转换
|
||||
uint16_t rgbTo565(uint32_t rgbColor);
|
||||
|
||||
} // namespace utils
|
||||
|
||||
// 颜色常量 (全局命名空间)
|
||||
namespace colors {
|
||||
inline uint16_t BLACK() { return utils::rgbTo565(0x000000); }
|
||||
inline uint16_t WHITE() { return utils::rgbTo565(0xFFFFFF); }
|
||||
inline uint16_t RED() { return utils::rgbTo565(0xFF0000); }
|
||||
inline uint16_t GREEN() { return utils::rgbTo565(0x00FF00); }
|
||||
inline uint16_t BLUE() { return utils::rgbTo565(0x0000FF); }
|
||||
inline uint16_t YELLOW() { return utils::rgbTo565(0xFFFF00); }
|
||||
} // namespace colors
|
||||
|
||||
} // namespace esp32
|
||||
|
||||
// 为了兼容性,保留宏定义
|
||||
#define BLACK esp32::colors::BLACK()
|
||||
#define WHITE esp32::colors::WHITE()
|
||||
#define RED esp32::colors::RED()
|
||||
#define GREEN esp32::colors::GREEN()
|
||||
#define BLUE esp32::colors::BLUE()
|
||||
#define YELLOW esp32::colors::YELLOW()
|
||||
|
||||
#endif // UTILS_H
|
||||
46
lib/README
Normal file
46
lib/README
Normal file
@ -0,0 +1,46 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into the executable file.
|
||||
|
||||
The source code of each library should be placed in a separate directory
|
||||
("lib/your_library_name/[Code]").
|
||||
|
||||
For example, see the structure of the following example libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
Example contents of `src/main.c` using Foo and Bar:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries by scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||
29
platformio.ini
Normal file
29
platformio.ini
Normal file
@ -0,0 +1,29 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:esp32-s3-n16r8]
|
||||
platform = espressif32
|
||||
board = esp32-s3-devkitc-1
|
||||
framework = arduino
|
||||
board_build.arduino.memory_type = qio_opi
|
||||
board_build.flash_mode = qio
|
||||
board_build.psram_type = opi
|
||||
board_upload.flash_size = 16MB
|
||||
board_upload.maximum_size = 16777216
|
||||
board_build.extra_flags =
|
||||
-DBOARD_HAS_PSRAM
|
||||
lib_deps =
|
||||
adafruit/Adafruit ST7735 and ST7789 Library
|
||||
adafruit/Adafruit GFX Library
|
||||
bblanchon/ArduinoJson@^7.4.2
|
||||
upload_speed = 921600
|
||||
monitor_speed = 115200
|
||||
build_flags = -std=gnu++2a
|
||||
board_build.filesystem = littlefs
|
||||
107
src/init.cpp
Normal file
107
src/init.cpp
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|
||||
#include "init.h"
|
||||
#include <ArduinoJson.h>
|
||||
#include <LittleFS.h>
|
||||
#include <WiFi.h>
|
||||
#include "utils.h"
|
||||
|
||||
namespace esp32 {
|
||||
namespace init {
|
||||
|
||||
// WiFi 配置变量
|
||||
static String wifiSSID = "";
|
||||
static String wifiPassword = "";
|
||||
|
||||
// TFT 显示器引用 (在 initSystem 中设置)
|
||||
static Adafruit_ST7735* tftPtr = nullptr;
|
||||
|
||||
// 在屏幕上打印日志
|
||||
void tftLog(const char* msg, uint16_t color) {
|
||||
if (tftPtr == nullptr)
|
||||
return;
|
||||
tftPtr->setTextColor(color);
|
||||
tftPtr->println(msg);
|
||||
tftPtr->setCursor(tftPtr->getCursorX(),
|
||||
tftPtr->getCursorY() + 2); // 增加2像素行距
|
||||
}
|
||||
|
||||
// 读取并解析配置文件
|
||||
bool loadSettings() {
|
||||
if (!LittleFS.begin(true)) {
|
||||
tftLog("LittleFS mount failed!", RED);
|
||||
return false;
|
||||
}
|
||||
tftLog("LittleFS mounted", GREEN);
|
||||
|
||||
File file = LittleFS.open("/settings.json", "r");
|
||||
if (!file) {
|
||||
tftLog("Can't open settings", RED);
|
||||
return false;
|
||||
}
|
||||
tftLog("Settings file opened", GREEN);
|
||||
|
||||
// 使用 ArduinoJson 7.x 解析
|
||||
JsonDocument doc;
|
||||
DeserializationError error = deserializeJson(doc, file);
|
||||
file.close();
|
||||
|
||||
if (error) {
|
||||
tftLog("JSON parse failed!", RED);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 读取 WiFi 配置
|
||||
wifiSSID = doc["wifi"]["ssid"].as<String>();
|
||||
wifiPassword = doc["wifi"]["password"].as<String>();
|
||||
|
||||
tftLog("Config loaded:", GREEN);
|
||||
tftPtr->print(" SSID: ");
|
||||
tftLog(wifiSSID.c_str(), WHITE);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// 连接 WiFi
|
||||
void connectWiFi() {
|
||||
if (wifiSSID.isEmpty()) {
|
||||
tftLog("WiFi SSID empty", RED);
|
||||
return;
|
||||
}
|
||||
|
||||
tftPtr->print("Connecting: ");
|
||||
tftLog(wifiSSID.c_str(), WHITE);
|
||||
|
||||
WiFi.mode(WIFI_STA);
|
||||
WiFi.begin(wifiSSID.c_str(), wifiPassword.c_str());
|
||||
|
||||
int attempts = 0;
|
||||
while (WiFi.status() != WL_CONNECTED && attempts < 20) {
|
||||
delay(500);
|
||||
tftPtr->print(".");
|
||||
attempts++;
|
||||
}
|
||||
tftPtr->println();
|
||||
|
||||
if (WiFi.status() == WL_CONNECTED) {
|
||||
tftLog("WiFi connected!", GREEN);
|
||||
tftPtr->print("IP: ");
|
||||
tftLog(WiFi.localIP().toString().c_str(), WHITE);
|
||||
} else {
|
||||
tftLog("WiFi failed!", RED);
|
||||
}
|
||||
}
|
||||
|
||||
// 初始化系统
|
||||
void initSystem(Adafruit_ST7735& tft) {
|
||||
tftPtr = &tft;
|
||||
|
||||
tftLog("=== ESP32-S3 ===", YELLOW);
|
||||
tft.println();
|
||||
|
||||
// 读取配置文件并连接 WiFi
|
||||
if (loadSettings()) {
|
||||
connectWiFi();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace init
|
||||
} // namespace esp32
|
||||
78
src/main.cpp
Normal file
78
src/main.cpp
Normal file
@ -0,0 +1,78 @@
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_ST7735.h>
|
||||
#include <SPI.h>
|
||||
#include "utils.h"
|
||||
#include "init.h"
|
||||
|
||||
using namespace esp32;
|
||||
|
||||
#define TFT_MOSI 16
|
||||
#define TFT_SCLK 15
|
||||
#define TFT_CS 18
|
||||
#define TFT_DC 17
|
||||
#define TFT_RST -1
|
||||
|
||||
// 屏幕尺寸为 128x160
|
||||
Adafruit_ST7735 tft(TFT_CS, TFT_DC, TFT_RST);
|
||||
|
||||
#define function auto
|
||||
#define let auto
|
||||
function rgbTo565(uint32_t rgbColor) -> uint16_t {
|
||||
uint8_t r = (rgbColor >> 16) & 0xFF;
|
||||
uint8_t g = (rgbColor >> 8) & 0xFF;
|
||||
uint8_t b = rgbColor & 0xFF;
|
||||
|
||||
// 交换 r 和 b
|
||||
uint8_t tmp = r;
|
||||
r = b;
|
||||
b = tmp;
|
||||
|
||||
uint16_t r5 = (r * 31 / 255) << 11;
|
||||
uint16_t g6 = (g * 63 / 255) << 5;
|
||||
uint16_t b5 = (b * 31 / 255);
|
||||
|
||||
return r5 | g6 | b5;
|
||||
}
|
||||
|
||||
const int BTN_LEFT = 12; // 左按钮
|
||||
const int BTN_RIGHT = 11; // 右按钮
|
||||
const int BTN_UP = 10; // 上按钮
|
||||
|
||||
#define BLACK rgbTo565(0x000000)
|
||||
#define WHITE rgbTo565(0xFFFFFF)
|
||||
#define RED rgbTo565(0xFF0000)
|
||||
#define GREEN rgbTo565(0x00FF00)
|
||||
#define BLUE rgbTo565(0x0000FF)
|
||||
#define YELLOW rgbTo565(0xFFFF00)
|
||||
|
||||
void setup() {
|
||||
// 按钮:内部下拉
|
||||
pinMode(BTN_LEFT, INPUT_PULLDOWN);
|
||||
pinMode(BTN_RIGHT, INPUT_PULLDOWN);
|
||||
pinMode(BTN_UP, INPUT_PULLDOWN);
|
||||
|
||||
// 1. 把硬件 SPI 绑定到你现有的引脚
|
||||
SPI.begin(TFT_SCLK, -1 /*MISO 不用*/, TFT_MOSI, TFT_CS);
|
||||
SPI.setFrequency(27000000); // ST7735 通常 27MHz 左右比较稳
|
||||
|
||||
// 2. 初始化屏幕
|
||||
tft.initR(INITR_GREENTAB);
|
||||
tft.setRotation(0);
|
||||
tft.fillScreen(BLACK);
|
||||
tft.setCursor(0, 0);
|
||||
tft.setTextColor(WHITE);
|
||||
tft.setTextSize(1);
|
||||
|
||||
// 初始化系统(读取配置并连接 WiFi)
|
||||
init::initSystem(tft);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
bool leftPressed = digitalRead(BTN_LEFT) == HIGH; // 按下=HIGH
|
||||
bool rightPressed = digitalRead(BTN_RIGHT) == HIGH;
|
||||
bool upPressed = digitalRead(BTN_UP) == HIGH;
|
||||
|
||||
tft.fillRect(0, 30, 20, 20, leftPressed ? RED : BLACK);
|
||||
tft.fillRect(108, 30, 20, 20, rightPressed ? RED : BLACK);
|
||||
tft.fillRect(54, 0, 20, 20, upPressed ? RED : BLACK);
|
||||
}
|
||||
71
src/utils.cpp
Normal file
71
src/utils.cpp
Normal file
@ -0,0 +1,71 @@
|
||||
#include "utils.h"
|
||||
#include <Arduino.h>
|
||||
|
||||
#define function auto
|
||||
#define let auto
|
||||
|
||||
namespace esp32 {
|
||||
namespace utils {
|
||||
|
||||
// 三次贝塞尔曲线计算
|
||||
function cubicBezier(float t, float p0, float p1, float p2, float p3) -> float {
|
||||
let u = 1.0f - t;
|
||||
return (u * u * u * p0) + (3.0f * u * u * t * p1) +
|
||||
(3.0f * u * t * t * p2) + (t * t * t * p3);
|
||||
}
|
||||
|
||||
function solveCubicBezierX(float xTarget,
|
||||
float x1,
|
||||
float x2,
|
||||
float epsilon) -> float {
|
||||
let t = xTarget;
|
||||
let x = cubicBezier(t, 0.0f, x1, x2, 1.0f);
|
||||
int iteration = 0;
|
||||
|
||||
while (abs(x - xTarget) > epsilon && iteration < 100) {
|
||||
let d = 3.0f * (1.0f - t) * (1.0f - t) * (x1 - 0.0f) +
|
||||
6.0f * (1.0f - t) * t * (x2 - x1) + 3.0f * t * t * (1.0f - x2);
|
||||
if (d == 0.0f)
|
||||
break;
|
||||
t -= (x - xTarget) / d;
|
||||
x = cubicBezier(t, 0.0f, x1, x2, 1.0f);
|
||||
iteration++;
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
function linear2CubicBezier(float source,
|
||||
float x1,
|
||||
float y1,
|
||||
float x2,
|
||||
float y2) -> float {
|
||||
if (source < 0.0f || source > 1.0f) {
|
||||
return source; // 返回原值而不是抛出异常
|
||||
}
|
||||
|
||||
let t = solveCubicBezierX(source, x1, x2);
|
||||
let y = cubicBezier(t, 0.0f, y1, y2, 1.0f);
|
||||
|
||||
return y;
|
||||
}
|
||||
|
||||
function rgbTo565(uint32_t rgbColor) -> uint16_t {
|
||||
uint8_t r = (rgbColor >> 16) & 0xFF;
|
||||
uint8_t g = (rgbColor >> 8) & 0xFF;
|
||||
uint8_t b = rgbColor & 0xFF;
|
||||
|
||||
// 交换 r 和 b
|
||||
uint8_t tmp = r;
|
||||
r = b;
|
||||
b = tmp;
|
||||
|
||||
uint16_t r5 = (r * 31 / 255) << 11;
|
||||
uint16_t g6 = (g * 63 / 255) << 5;
|
||||
uint16_t b5 = (b * 31 / 255);
|
||||
|
||||
return r5 | g6 | b5;
|
||||
}
|
||||
|
||||
} // namespace utils
|
||||
} // namespace esp32
|
||||
11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
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Reference in New Issue
Block a user